Nintendo

From the Set Behind the Brand

Some of the world's most well-known video game characters were created by Nintendo! In this engaging title, readers are introduced to the iconic gaming brand through crisp photos and fact-filled text. They will explore the brand from its early days to the present, including famous games, favorite consoles, charitable giving, fan engagement, and more. Features locate the company headquarters, profile an important person within the brand, highlight sales figures, lay out important events in a timeline, and more. This title is full of Nintendo fun!

Format List Price Your Price Qty
$27.95 $19.95
Interest Level Grade 3 - Grade 8
Reading Level Grade 4
Dewey Number 794.8
Lexile 740L
ATOS Reading Level 4.3
Guided Reading Level P
Language English
Publisher Bellwether Media
Format Reinforced book
ISBN 9798886871432
Copyright 2023
Number of Pages 32
Dimensions 6.5 x 9
Graphics Full-color photographs

Behind the Brand - South Sound Book Review Council

Each book in the Behind the Brand books follows a similar format with a look at how the brand is used in the world today, followed by a bit of history of how and where the brand got started. Mini-biographies of key players in the development of the product help the reader get to know the real people behind the companies that created favorite products of many students. Each book shows how the companies give back to their communities or the world with charitable events or money to various charitable organizations. By the end, readers see other ways fans of each brand can become involved beyond each product with cosplay events, conventions, or the like. Each book includes a glossary of key challenging words that were bolded during the reading of the book, ways to learn more from the library or a FactSurfer website, and an index that students can use to quickly get to a page on a specific part of the book. I appreciated the logical organization of information, the bold photographs, and the additional infographics included throughout each book. They were all engaging books about brands that are very popular. Some of the books had cross-connections. For instance, the book about Star Wars included information about Disney and the Disney book mentioned Star Wars. Similarly, the Pokemon & Nintendo books had crossovers. These are in their Blastoff! Discovery level, indicating books are at a 4th-grade reading level. In my middle school library, anything about Minecraft gets frequently checked out. I’m sure this series will find footing with readers who love these products!

SLJ Review of Behind the Brand

Each popular brand is described from the beginning to its current existence in this series. Titles start with a table of contents and then provide a brief example written in third person showing how some- one might enjoy the topic brand. With vo- cabulary bolded and in a contrasting color, shorter paragraphs correspond with pictures and graphics throughout. From where it was invented to original prototypes/concept art, the history of the creator(s) to the phi- lanthropy of the brand, such as Minecraft developers, Mojang Studios, who “teamed with the Block by Block Foundation to im- prove communities around the world,” each title covers a wide variety of information in a short amount of time. Drawings and photos are labeled, and graphics, including maps, time lines, and graphs are used to further detail the where, when, and how the brand has been successful over time, such as how Pokémon has gone from card collecting to community connection through Pokémon Go Community Days. A glossary, further reading, and index are included in the back matter. While the amount of information could be overwhelming for younger readers, the pictures and graphics are eye-catching and allow for easy understanding. VERDICT A broad overview of popular brands for young enthusiasts of each topic.

Author: Paige V. Polinsky